$556.5m
$XX.Xm
2,332
92
$XXX.Xm
Firms in the Gaming and Vending Machines Manufacturing industry produce machines have faced difficult trading conditions over the past few years. The industry encompasses gaming machine manufacturing, which accounts for over 90% of the industry's revenue, and vending machine manufacturing, which accounts for the remainder. Increasing government regulation and a steep decline in demand following the COVID-19 outbreak have limited growth in gaming machine manufacturing. Industry revenue is expected to decrease by an annualised 2.1% over the five years through 2023-24, to $556.5 million. Nonetheless, this trend includes an expected fall of 4.1% in 2023-24, as restrictions on venues with gaming machines fully ease and downstream demand recovers.
Industry revenue has declined at a CAGR of 2.1 % over the past five years, to reach an estimated $556.5m in 2023.
Market size is projected to decline over the next five years.
Company | Market Share (%)
2024 | Revenue ($short_0)
2024 |
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There are no companies that hold a large enough market share in the Gaming and Vending Machines Manufacturing in Australia industry for IBISWorld to include in this product.
Industry revenue is measured across several distinct product and services lines, including Poker machines, VLTs and electronic table games and Vending machines. Poker machines is the largest segment of the Gaming and Vending Machines Manufacturing in Australia.
Poker machines are highly profitable products that attract continuous upgrades
Industry firms primarily manufacture gaming and vending machines. Gaming machines allow people to bet money on a game of chance that offers a potential return greater than the amount originally wagered. Vending machines are automated machines that dispense various packaged goods.
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ANZSIC 2499 - Gaming and Vending Machines Manufacturing in Australia
Get an indication of the industry's health through historical, current and forward-looking trends in the performance indicators that make or break businesses.
Downstream demand collapsed during the pandemic, as pokies venues were shut for extended periods during lockdowns. As restrictions have eased, manufacturers have rebuilt thei...
Learn about an industry's products and services, markets and trends in international trade.
Poker machines are very profitable machines that account for a growing share of overall revenue. Although regulations limit the number of machines allowed in Australia, machi...
Discover where business activity is most concentrated in an industry and the factors driving these trends to find opportunities and conduct regional benchmarking.
Regulation heavily affects the level of downstream demand per state. New South Wales has a dominant share of the overall gaming machines in Australia, while Western Australia...
Get data and insights on what's driving competition in an industry and the challenges industry operators and new entrants may face, with analysis built around Porter's Five Forces framework.
Ainsworth and Aristocrat, two globally integrated pokies manufacturers dominate the industry. Government caps on the number of machines sold leave little room for manufacture...
Learn about the performance of the top companies in the industry.
Aristocrat Leisure has refocused on its core markets in Australia and the US. This trend has led to a growing investment in research and development, launching a series of ne...
Understand the demographic, economic and regulatory factors that shape how businesses in an industry perform.
Demand from casinos is on the rise, which is set to benefit the industry in 2023-24. Higher demand from casinos means that manufacturers are likely to benefit from an uptick ...
View average costs for industry operators and compare financial data against an industry's financial benchmarks over time.
Profit margins are rebounding from the pandemic downturn. As pokies venues reopen, many downstream markets are seeking machine upgrades to improve the performance of their ma...
Including values and annual change:
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Key data sources in Australia include:
Analysts also use industry specific sources to complement catch-all sources, although their perspective may focus on a particular organization or representative body, rather than a clear overview of all industry operations. However, when balanced against other perspectives, industry-specific sources provide insights into industry trends.
These sources include:
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IBISWorld’s analysts and data scientists use the sources above to create forecasts for our proprietary datasets and industry statistics. Depending on the dataset, they may use regression analysis, multivariate analysis, time-series analysis or exponential smoothing techniques to project future data for the industry or driver. Additionally, analysts will leverage their local knowledge of industry operating and regulatory conditions to impart their best judgment on the forecast model.
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The market size of the Gaming and Vending Machines Manufacturing industry in Australia is $556.5m in 2024.
There are 92 businesses in the Gaming and Vending Machines Manufacturing industry in Australia, which has declined at a CAGR of 0.0 % between 2018 and 2023.
The market size of the Gaming and Vending Machines Manufacturing industry in Australia has been declining at a CAGR of 2.1 % between 2018 and 2023.
Over the next five years, the Gaming and Vending Machines Manufacturing industry in Australia is expected to decline.
Gaming machine manufacturing and Poker machine manufacturing are part of the Gaming and Vending Machines Manufacturing industry.
The level of competition is high and steady in the Gaming and Vending Machines Manufacturing industry in Australia.